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Dwarf fortress butcher shop
Dwarf fortress butcher shop




dwarf fortress butcher shop

One workaround for soldiers is to use the military supplies tab to prevent them from carrying food. This is an especially frequent occurrence with soldiers, who will often be interrupted while consuming their rations when a training class begins. Bug: 1299 If the food is abandoned underground, it will eventually rot and generate miasma. Food abandoned in this manner can never be interacted with (picked up, stored, or dumped) by any dwarf ever again, including the dwarf who abandoned it. Note that dwarves interrupted in mid-meal will abandon their food. Butcher shops suffer from the same problem. Miasma from a kitchen is (likely) caused by cooked food being left inside the kitchen because of not having food containers to put it in. If you do encounter miasma coming from a kitchen, you can stop more by deconstructing the kitchen and making the area the kitchen was in a food stockpile. Of course, if you have easy access to magma, you can simply dump any unwanted garbage in there, destroying it before it has a chance to rot. Since miasma does not travel across corners, this allows a chute stretching across 2 z-levels to be completely miasma free, without needing additional mechanisms. This allows one to construct a short, yet non-smelly chute.Īnother option for a short non-smelly chute is to let the chute be separated diagonally from the dumping square(s). That way garbage will land on the hatch, which will open (triggered by a dwarf returning to their duties stepping on a plate), letting it fall down and then close, keeping all the miasma inside.

dwarf fortress butcher shop

If it is long enough, the miasma will not be able to reach all the way to the top, preventing your dwarves from getting unhappy thoughts.Ī creative way of constructing garbage chutes is to separate the garbage area and dumping area (where dwarves are) with hatches linked to a pressure plate. (For style points use a transparent roof.) See tile attributes for more information.Īnother option is to have a long garbage chute where refuse is dumped down. The tiles underneath will forever count as "Light Above Ground" and therefore will not generate miasma. It will also not spread diagonally, so one possible solution is to have the only entrance be diagonal.Īlternately, excavate the roof of your refuse pile/butcher's shop/fishery so that it is open to the surface, then build a floor over it. To avoid miasma, either keep anything rotten above ground, submerged in 7/7 water, or alternatively have a subterranean refuse pile on its own in a room with several doors this should halt the miasma's advance (although the room itself will still stink up).

dwarf fortress butcher shop

It will pass through open doors, open floor hatches, and all grates. It will not pass through diagonal openings. The spread of miasma is only north, south, east, west, up, or down. This is true even if the original source has been removed: you can still have a spreading cloud of miasma even after you've cleaned up the dead goblin or whatever. Once miasma has been generated (there is a purple square), it will spread for a while, eventually disappearing. Raw fish will rot no matter where they're stored, which is why it's important to prepare fish as quickly as possible. While you'd expect milk, fat, and tallow to rot also, it seems that they do not, nor do any of the other categories of food, including flour, drinks, seeds, and rock nut paste.

#Dwarf fortress butcher shop full

It does not matter if the food is in a container a barrel or large pot full of meat left in a corridor will rot. Additionally, eggs will not rot in a nest box. The only places where food will not rot are: in a stockpile, a trade depot, the embark wagon, a minecart, when used as a reaction component, or while being carried by a dwarf, caravan pack animal, or wagon. Prepared food will rot the same as meat, cheese, eggs, and prepared fish, but plants will wither instead of producing miasma. The afflicted body part produces miasma from time to time. Items that are involved in another task, forbidden, marked for dumping, or that have no path will be disregarded for workshop tasks.īody parts of living dwarves may also be marked as rotten if they are affected by a syndrome that causes necrosis. That doesn't mean you only have rotten ones, it means there was not an appropriate item available at that moment. Often a job in a kitchen, still or farmer's workshop will be canceled with the announcement. On a scale from 1 to 10, it smells awful.Ī rotten item is a corpse, body part or an item of food that has spoiled, either from not being in a stockpile (if food) or just over time (if a corpse or body part).






Dwarf fortress butcher shop